Another side story — static archive

What is it that appeals to you about Flash? I just remember it being like, Interactive Buddy and Xiao Xiao and whatever. I think my positive feelings about Flash got transposed onto Game Maker somehow...sinku wrote:im sketching out a 2d game engine for a top-down shooter game cuz im all nostalgic for flash. there's this one thats on my mind that id like to clone called the museum of science fiction. idk why it stuck in my head, cuz its so goofy looking. anyway, it's a study project, but i want to do it right, because what I really want to make is a 3d software renderer, then design an engine around that.
I am not sure where I would've heard about this. I feel like I should've. How did it change?watermoon wrote:<a href='https://www.kartkrew.org/' rel='nofollow noopener' target='_blank'>srb2kart 2</a> is finally out… i'm excited to see how much of my life it sucks up. seeing as how i put many hundreds of hours into the original srb2kart, my feelings are complicated. like, there are the ones i have about the game itself, but those shouldn't matter right now since i'm still going through the five stages of grief over subtle mechanical changes. but there are also the thoughts i have about the fate of srb2kart itself… will ring racers completely supplant it and everyone will be moving over to the new game before too long?

my history w/ flash games - flash was like the only kind of way i really got to play indie games before like, cave story with maybe a handful of exceptions (like, rpg maker stuff, or traditional roguelikes). there were always examples of stuff to play but like this was before youtube/soc media so it was pretty hard to find whatever. i spent a LOT of time both before and after i found 4chan (oh yeah, 4chan had a flash board too that got some of this in between its endless loop posts) on sites like albinoblacksheep and like, kongregate or whatever. lots of tower defense games, weird little rpgs, platformers, whatever. it's been so long i can't really give you any titles, but i know it was like a significant chunk of gaming history for me.maru wrote:I just remember it being like, Interactive Buddy and Xiao Xiao and whatever. I think my positive feelings about Flash got transposed onto Game Maker somehow...
it changed, well, quite a lot. in terms of presentation it feels much more like a proper game, with fully-developed single-player modes, a massive smash ultimate-style unlockable board, a tutorial mode with an eggman x tails story [s]that makes me kinda regret abandoning my own eggtails fic[/s]… and this is cool. i love this a lot, and you can really feel the passion that went into making it.maru wrote:I am not sure where I would've heard about this. I feel like I should've. How did it change?
people seem surprised when i describe my arc before i started working where im at too lolin1tiate wrote:No one believes me when I tell them I was a software engineer 12 months ago. :blink:
i was a really stupid kid that didnt much money to spend on games. i usually bought secondhand old games b4 i got steam. i was also wary of downloading games and wasnt very social online so i didnt know about where to get free games, so i spent my time on roblox or on flash game sites.maru wrote:What is it that appeals to you about Flash? I just remember it being like, Interactive Buddy and Xiao Xiao and whatever. I think my positive feelings about Flash got transposed onto Game Maker somehow...

Ball Revamped my beloved... I downloaded the flash archive late last year and replayed 2-4, it was such a trip down memory lane. (Turns out I am way worse at III.1 and III.2 when playing them on non-laggy computers!)sinku wrote:jmtb02's games
Huh. I might be misunderstanding you, but I think the hyperactive wonder-filled / inner-child piece of me is - definitely missing what I consider my most important / valuable qualities w.r.t. being a good friend and partner? The wonder enthusiasm are good and important and very central to my self-conception, but - those emotional states aren't always what the people I care about want or need. For me, at least, there's a separate personalityshard that is running the kindness / patience / helpfulness / nurturing module that's been really important and valuable for building and sustaining the relationships that are important in my life.maru wrote:I also feel like whenever one is most childlike -- that's the ideal for a partner. When I'm most happy, I act like an enthusiastic kid.

i find myself thinking about balloon in a wasteland sometimes. but looking back at his publishing history, i forgot how good the next floor, and dark cut 1-3 were. what a prolific guyLapis wrote:Ball Revamped my beloved... I downloaded the flash archive late last year and replayed 2-4, it was such a trip down memory lane. (Turns out I am way worse at III.1 and III.2 when playing them on non-laggy computers!)sinku wrote:jmtb02's games



It's kind of unnerving, but I can't put my finger on it. I have definitely had other voices, but they either felt outside of me entirely or like within the superset of "me". They did not feel like a splinter of myself, nor something I could name or have take the lead. In this particular case it's like she knocked out and some other thing just wrote and left a note for her.watermoon wrote:but i'm especially touched by how she represents that self (yx) as an independent being – someone who luna's more in dialogue with than as someone she possesses


